- cross-posted to:
- gamehistory
- retrogaming@lemmy.world
- cross-posted to:
- gamehistory
- retrogaming@lemmy.world
Maybe Star Citizen can beat it now, it started in 2010 and is still in development.
I mean at least it’s released in some format. Beyond Good and Evil 2 has apparently been in development for 15 years beating Duke Nukem Forever for the longest AAA dev time.
Metroid Dread started development as a GBA game.
Saw that game on Vinesauce not too long ago. If that version was close to the final product, it doesn’t look very fun to play to be honest.
They made absurd unskippable flashy animations for powering up, which happen every time. Imagine if Mario needed mushrooms every 10 seconds, and that animation was about 3 times longer.
Also the beginning of the game has a tutorial guy literally appearing and interrupting the action at least a dozen times to tell you how to jump/fight and what the various items do. It looks very much like a simple platform beat’m up.
Some power up items can’t even be used at the time you find them/with the character you chose, but they still drop, and trying to pick those up by mistake also interrupts the game to tell you so. Every time.