87% of games cannot be legally purchased. Here’s how the VGHF figured it out, why it’s important, and what can be done about it.

  • @Rockafeller
    link
    English
    11 year ago

    This is an excellent study! As idealistic as this may sound, I really do hope it becomes a landmark in video game preservation - hard, inarguable numbers making it clear that significant chunks of history are missing from the current gaming landscape.